Software in schools

Teikning af fjórum unglingum.

Care must be taken in selecting and using software for school activities to ensure the safety of the students and their data.

Before digital technology is implemented in schools and for recreational activities, an extensive analysis process is conducted, which includes risk assessments, processing agreements, and evaluating the impact on data protection. The principal is responsible for the use of information technology in their school and must educate parents about the approved use of the teaching solution.

 

 

 

Software in schools

Apple School Manager

BlazePod

BlazePods are small touch sensors with lights that turn off when tapped. The sensors connect to the BlazePod app on a tablet via Bluetooth. The app offers various exercises and games, and users can create their own games. Sensors have a range of about 20 meters and are waterproof. Each rental box contains 6 sensors, but up to 12 sensors can connect to one tablet.

The lights can be used in various movement games to improve endurance, agility, and cooperation, as well as to incorporate play and movement into vocabulary training and storytelling.

Examples of games with BlazePod:

  • Plank between two people with four lights in a row between them. A taps the red lights and B
    taps the green ones for a set time. The person who taps more lights wins.
  • Scatter the lights around the space as "flies". Children are "frogs" and hop around "eating the flies".

- Instructions for use

 

Reykjavík City has conducted a privacy risk assessment for Graphogame. Learn more about privacy and digital school activities..

Book Creator for iPad

Cricut smart cutting machines

The Cricut cutter is easy to use. It cuts a variety of materials precisely. These include paper, cardboard, vinyl, textiles and felt. The machine can also use special pens to draw and write from digital files.

Cutting requires Cricut Design Space software. This allows uploading SVG (vector) and JPG files. Creating custom designs and cut patterns takes just a few clicks.

The user-friendly software works on computers and tablets. It offers good options for creative work.

- Instructions for use

 

Reykjavík City has conducted a privacy risk assessment for Graphogame. Learn more about privacy and digital school activities..

Google Workspace for Education

 

Processing of personal data in Google Workspace for Education

Reykjavík City primary schools have decided to manage certain personal information of students in the Google Workspace for Education Plus learning environment as part of the schools' teaching methods.

Lego Spike Education

Stop Motion Studio Pro

The company does not collect or process user personal information. There is no need to log in. All projects/data created in the teaching solution are stored either on the user’s device, except when working on a Chromebook, then the projects/data are saved in the user's Google Drive.

Note that it is not permitted to use the teaching solution if students are logged in to an iPad with an Apple ID.

Extensive analysis process

The City of Reykjavík follows a specific procedure and software is evaluated, among other things, on:

 

  • Age restrictions
  • Collection of personal data
  • Whether data is stored inside or outside Europe
  • Whether ads are associated with usage
  • Whether the software collects metadata and log data
  • Whether the software creates personal profiles used for marketing purposes
  • How to delete data and accounts at the end of schooling or when the software is no longer in use
  • That the software meets information security requirements such as regular updates

 

Learn more about data protection and e-learning

Illustration of students in a classroom